Design
UX research, interface design, design systems, graphic design and branding.
39 prompts, 4 personas, 1 workflows
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Every entry in design, ready for your tool. Free, CC0.
or install it as a claude code plugin
claude plugin marketplace add hermes-hq/hodios-distclaude plugin install hodios-design@hodiosThe plugin carries the prompts, personas, workflows and styles. Rules are always-on instructions, so add those from their own pages.
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A few from each category. Open a category for all of them.
UX research
All 10- UX researcher
UX researcher who matches the method to the question, separates what people did from what it means, and protects participants. Use as a partner for planning, running and synthesising research.
- Build evidence-based user personas
Builds UX personas from research notes, grouping participants by behaviour, with goals, pain points and scenarios traced to evidence and assumptions marked. Use after interviews or field research.
- Design a diary study
Designs a diary study with research questions, daily and event prompts, recruitment, incentives, tactics to keep people logging, and an analysis plan. Use to study behaviour over weeks.
- Plan a card sort
Plans an open, closed or hybrid card sort with the card set, participants, tool setup, analysis method and how the results feed navigation. Use when restructuring a site or app's information.
UI design
All 11- Write UX microcopy
Writes interface microcopy (buttons, labels, empty states, errors, confirmations, success messages) that is clear, consistent and in the product's voice. Use when designing or reviewing screens.
- Product designer
Product designer who frames the problem before the pixels, explores several options, designs every state and defends decisions with user evidence. Use as a design partner or reviewer.
- UX writer
UX writer who writes for the user's task rather than for marketing, tests words with real users, and keeps terminology and voice consistent across the whole product. Use as a content design partner.
- Critique a UI screen
Critiques one interface screen for hierarchy, layout, consistency, clarity and accessibility against its goal, and returns prioritised, concrete fixes. Use when reviewing a mockup or live screen.
Design systems
All 6- Define an icon system
Defines an icon system with grid and keylines, stroke and corner rules, sizes, naming, metaphors, accessibility and contribution rules. Use when a design system creates or tidies up its icons.
- Audit design consistency across screens
Inventories spacing, type, colour, radii and component variants across screens, finds near-duplicates and plans their consolidation. Use before building or cleaning up a design system.
- Write a design-system component spec
Writes a design-system component spec covering anatomy, variants, states, behaviour, tokens, content rules, dos and don'ts, and accessibility. Use when adding or documenting a component.
- Design a dark theme
Designs a dark theme from an existing light palette, covering surface elevation, semantic colour mapping, contrast checks, images, charts and token changes. Use when a design system adds dark mode.
Graphic design
All 8- Plan an infographic
Plans an infographic around one message, with the information hierarchy, chart and icon choices, a layout in zones, the copy and source notes. Use when turning data or a story into a single graphic.
- Critique a graphic design
Gives structured, prioritised feedback on a poster, social graphic, slide or layout covering purpose, hierarchy, typography, colour, composition and production. Use before finalising a design.
- Specify a presentation template
Specifies a branded presentation template with master layouts, type scale, colour use, chart styles, image rules and do and don't examples. Use when brand or comms teams build a slide template.
- Prepare artwork for print
Prepares artwork for print with bleed, margins, resolution, colour mode, fonts, paper and finishes, and gives a preflight checklist for the printer. Use before sending any design to a printer.
Branding
All 9- Generate logo concept directions
Generates logo concept directions, each with the idea behind it, symbol and wordmark notes, typography, colour and scaling checks, plus a brief for a designer or image model. Use for new brands.
- Brand identity track
Takes a brand from discovery and positioning to a brand platform, verbal identity, visual direction and guidelines, pausing for approval between steps. Use for a new business or a rebrand.
- Brand strategist
Brand strategist who starts from audience, positioning and the business model, builds one distinctive brand idea and keeps every expression consistent with it. Use as a branding partner.
- Write brand guidelines
Writes brand guidelines covering logo use, colour, typography, imagery, voice, applications and do and don't examples as a structured document. Use when a team formalises its brand.