hermes
11 entries · 9 prompts, 2 personas

UI design

Interface layout, flows, wireframes and design critique.

  • Write UX microcopy
    PromptUI design

    Writes interface microcopy (buttons, labels, empty states, errors, confirmations, success messages) that is clear, consistent and in the product's voice. Use when designing or reviewing screens.

  • Product designer
    PersonaUI design

    Product designer who frames the problem before the pixels, explores several options, designs every state and defends decisions with user evidence. Use as a design partner or reviewer.

  • UX writer
    PersonaUI design

    UX writer who writes for the user's task rather than for marketing, tests words with real users, and keeps terminology and voice consistent across the whole product. Use as a content design partner.

  • Critique a UI screen
    PromptUI design

    Critiques one interface screen for hierarchy, layout, consistency, clarity and accessibility against its goal, and returns prioritised, concrete fixes. Use when reviewing a mockup or live screen.

  • Design a form experience
    PromptUI design

    Designs a form's UX by cutting questions, ordering them, choosing input types, inline validation, error messages and progress for multi-step forms. Use for checkout, signup and application forms.

  • Design an information architecture
    PromptUI design

    Designs an information architecture with a content inventory, groupings, navigation model, labels and a sitemap, plus a tree test to check it. Use when structuring a website or app.

  • Design a notification strategy
    PromptUI design

    Designs notifications across email, push and in-app with triggers, user value per message, frequency caps, preference settings and copy. Use when adding or cleaning up product notifications.

  • Write design handoff notes
    PromptUI design

    Writes design handoff notes for engineers covering flows, states, interactions, responsive rules, tokens, edge cases, acceptance criteria and open questions. Use when passing a design to development.

  • Write a text wireframe spec
    PromptUI design

    Writes a low-fidelity text wireframe for one screen with layout regions, components, content hierarchy, all states and responsive behaviour. Use before visual design or to brief a developer.

  • Design a first-run onboarding flow
    PromptUI design

    Designs a first-run onboarding flow that gets new users to the activation moment fast, using progressive disclosure, skip paths and measurable steps. Use when designing or fixing onboarding.

  • Adapt a desktop design for mobile
    PromptUI design

    Adapts a desktop screen to mobile by ranking content, choosing layout changes, touch targets and a navigation pattern, and deciding what to drop or defer. Use for responsive products.

Not: implementing the UI in code (implementation); accessibility audits (accessibility).